Hi, I'm Francesco

Francesco Generali Game Designer

Game Designer

fgenerali.dev@gmail.com

Graduated with honors in Game Design at

Most used Game Engine

Published Games

Escape String

Escape String is the console version of String Rush. There are  many more levels and types of obstacles.
This is my first games published on console (Playstation, Xbox, Switch). 
[Creator, Team Leader, Game Designer, Programmer]

A really fun run: Escape String is a brilliant puzzle game.
It can be played by gamers of all skill levels.
Rilassante e stimolante al contempo, Escape String è un puzzle game in 2D che saprà intrattenervi, divertirvi, ma anche farvi scervellare!
Gameplay lineare e solido.

String Rush is a puzzle-platformer where you don’t control your avatar in real time, but you have to enter the movement commands (input) inside a string and execute them all together (Steam).
[Solo Project]

Riesce a fare egregiamento il suo lavoro: quello di divertire!
Ci ha stupito nella sua essenzialità ed è riuscito a proporsi come opera molto interessante.
Ventisei enigmi ben strutturati.

Some academic projects

Francesco Generali Game Designer

Lost in the Unknown


A First-Person exploration game in which the player moves in a dark place and, using a scanner, is able to understand the structure of the environment. The goal is to find a wayout.

Francesco Generali Game Designer

Back to the astrokitchen


A sci-fi first-person-shooter where the protagonist must defeat some androids in a space-station in order to find his girlfriend.

 

Francesco Generali Game Designer

Quoriverse


A virtual board-game where two players, with different tools and goals, face off on a double sided 8×8 chessboard.
I also have done an AR conversion of this game.

Other experiences

About me

I’m a passionate player since an early age. During puberty / adolescence the passion for video games focused in particular on jrpg (especially the Final Fantasy series) and PES.
After finishing high school, I decided to enroll in Pharmaceutical Chemistry and Technology. For health reasons that have kept me away from my studies for a long time, I gave up and embarked on a new path: groped for a career in the world of video games.
So i took an Image editing certification, having always used Photoshop, then I started contributing to PES patches as a kitmaker at the Pesteam site.
At the age of 24 I started the University of Computer Science in Florence. In the meantime, having written articles for two years in the CalcioPiù newspaper as a kid, I started writing on the new site Topgamer.it: in addition to writing, I took care of a bit of everything (social media, graphics, video, etc.) after a while I became the editor-in-chief of the website.
The following year, not finding satisfaction in the university approach, after having taken the practical exams on the Java language I gave up my studies to enroll in the GameDesign course at TheSignAcademy in Florence.
In September 2019, I started collaborating with another site: Nerdpool.it. As a Social Media Manager mainly on the Facebook platform, but I also contribute as a newser / columnist.
In September 2021 I finished the Game Design Academy with 30 and honors (maximum grade). During the same month I launched my First game on Steam: String Rush. Until the end of the year I did some freelance jobs, like UX Designer and Narrative Writer for an indle game on mobile.
In 2022 me and Mauro Forte (Visual Artist) founded BumbleBee and, with the collaboration of the publisher 7 Raven Studios,  we published our first game on console: Escape String.
A short time later I was hired as Programmer at Software Engineering Italia. Here I mainly work on Unity to create various applications in the medical field (especially VR and Tablet).
In 2022 I also did several freelance jobs. As Programmer of the mobile game Eraze That for MidFin ent.

Francesco Generali Game Designer